STRINGTABLE XskyshaderVolume
{
  XskyshaderVolume                        "Mati\u00e8re volum\u00e9trique Ciel";

  SKY_VOL_MATERIAL_PAGE_PROPERTIES        "Propri\u00e9t\u00e9s";
  SKY_VOL_MATERIAL_SKY_TAG                "Utiliser un objet Ciel";
}