STRINGTABLE MoWorldObject
{
  name                  "MoDynamics";
  WORLD_SCALE           "Echelle";
  WORLD_TIMESCALE       "Echelle de temps";
  WORLD_SUBSTEPS        "Sous-\u00E9tapes";
  WORLD_DENSITY         "Densit\u00E9";
  WORLD_GRAVITY         "Gravit\u00E9";
  WORLD_MARGIN          "Marge de collision";
  WORLD_SEED            "G\u00E9n\u00E9ration al\u00E9atoire";
  WORLD_GROUP_DYNAMICS  "Dynamiques";
  WORLD_GROUP_EXPERT    "Expert";
}