STRINGTABLE Xsss
{
  Xsss                        "Subsurfacing-Scattering-Shader";
  SSSSHADER_GRADIENT             "Absorptionsfilter";
  SSSSHADER_STRENGTH          "St\u00E4rke";
  SSSSHADER_DENSITY           "Absorption";
  SSSSHADER_COLORDENSITY	"Filterl\u00e4nge";
  SSSSHADER_SAMPLES           "Samples";
  SSSSHADER_MINTHICKNESS      "Minimum Dicke";
  SSSSHADER_SCATTERINGLENGTH  "Scattering L\u00E4nge";
  SSSSHADER_USE_NORMALS				"Normalen benutzen";

}