STRINGTABLE Xambientocclusion
{
	Xambientocclusion "Ambient-Occlusion-Shader";

	AMBIENTOCCLUSIONSHADER_GRADIENT   "Farbe";
	AMBIENTOCCLUSIONSHADER_MINLENGTH	"Minimum Strahlenl\u00e4nge";
	AMBIENTOCCLUSIONSHADER_MAXLENGTH	"Maximum Strahlenl\u00e4nge";
	AMBIENTOCCLUSIONSHADER_DISPERSION	"Verteilung";
	AMBIENTOCCLUSIONSHADER_ACCURACY		"Genauigkeit";
	AMBIENTOCCLUSIONSHADER_MINSAMPLES	"Minimum Samples";
	AMBIENTOCCLUSIONSHADER_MAXSAMPLES	"Maximum Samples";
	AMBIENTOCCLUSIONSHADER_CONTRAST		"Kontrast";
	AMBIENTOCCLUSIONSHADER_ENVIRONMENT 	"Himmels-Umgebung ber\u00fccksichtigen";
	AMBIENTOCCLUSIONSHADER_TRANSPARENCY "Transparenz auswerten";
	AMBIENTOCCLUSIONSHADER_SELFTEST "Nur Eigenbeschattung";

}
