// C4D-DialogResource

DIALOGSTRINGS IDD_NEW_CITY_DIALOG
{
  IDS_NEW_CITY_CONTINENT  "Continent";
  IDS_NEW_CITY_COUNTRY    "Pays";
  IDS_NEW_CITY_DIALOG     "Nouvelle ville";
  IDS_NEW_CITY_NAME       "Nom";
  IDS_STATIC              "Groupe";
}
