STRINGTABLE Xsss
{
	Xsss "Subsurface Scattering shader";

	SSSSHADER_GRADIENT					"Filtr pohlcen\u00ED";
	SSSSHADER_STRENGTH					"Intenzita";
	SSSSHADER_DENSITY						"Pohlcen\u00ED";
	SSSSHADER_COLORDENSITY			"D\u00E9lka filtru";
	SSSSHADER_SAMPLES						"Vzorky";
	SSSSHADER_MINTHICKNESS			"Minim\u00E1ln\u00ED tlou\u0161\u0165ka";
	SSSSHADER_SCATTERINGLENGTH	"D\u00E9lka rozpt\u00FDlen\u00ED";
	SSSSHADER_USE_NORMALS				"Pou\u017E\u00EDt norm\u00E1ly";
}
