STRINGTABLE renderstatus
{
  renderstatus        "\uB80C\uB354 \uC0C1\uD0DC";
  RS_RENDER_GRP       "\uB80C\uB354";
  RS_PASS             "\uD1B5\uACFC";
  RS_LAST_FRAME       "\uB9C8\uC9C0\uB9C9 \uD504\uB808\uC784";
  RS_ELAPSED          "\uACBD\uACFC\uBD84";
  RS_REMAINING        "\uB0A8\uC740\uBD84";
  RS_FRAME            "\uD504\uB808\uC784";
  RS_OUTPUT_GRP       "\uCD9C\uB825 \uC124\uC815";
  RS_NAME             "\uC774\uB984";
  RS_FOLDER           "\uD3F4\uB354";
  RS_FORMAT           "\uD3EC\uB9F7";
  RS_DEPTH            "\uB381\uC2A4";
  RS_CAMERA           "\uCE74\uBA54\uB77C";
  RS_VIEWPORT         "\uBDF0\uD3EC\uD2B8";
  RS_SIZE             "\uC0AC\uC774\uC988";
  RS_IMAGE_ASPECT     "\uC774\uBBF8\uC9C0 \uC885\uD6A1\uBE44";
  RS_PIXEL_ASPECT     "\uD53D\uC140 \uC885\uD6A1\uBE44";
  RS_FIELDS           "\uD544\uB4DC";
  RS_GAMMA            "\uAC10\uB9C8";
  RS_ALIASING         "\uC548\uD2F0\uC54C\uB9AC\uC544\uC2F1";
  RS_SCENE_STATS_GRP  "\uC52C \uD1B5\uACC4";
  RS_OBJECTS          "\uC624\uBE0C\uC81D\uD2B8";
  RS_LIGHTS           "\uB77C\uC774\uD2B8";
  RS_POLYGONS         "\uD3F4\uB9AC\uACE4";
  RS_POINTS           "\uD3EC\uC778\uD2B8";
  RS_MATERIALS        "\uC7AC\uC9C8";
  RS_CPUS             "CPU \uAC1C\uC218";
  RS_CONSOLE_GRP      "\uCF58\uC194";
}