// C4D-DialogResource

DIALOGSTRINGS DLG_PVPREFS
{
	IDS_PVPREF_TITLE			"Picture Viewer";
	IDS_PVPREFS_MEMORY			"Memory Usage";
	IDS_PVPREFS_MEMORY2			"MB";
	IDS_PVPREFS_DRAWBUCKET		"Draw Render Buckets";
}
