// C4D Dialog Strings

DIALOGSTRINGS DLG_PM_IMGFORMAT
{
    TITLE "Image Format";
    
     TFORMAT "Image Format";
     TNAME "Name";
     TITLE "New Texture";
     TWIDTH "Width";
     THEIGHT "Height";

     TPIX2 "PX";
     TSIZE "Size";
     TFILENAME "Filename";
     TDOTS "...";

     TMODE "Mode";
     TRGB "RGB";
     TGREY "Grayscale";

     TDEPTH "Bits per channel";
     TDEPTH1 "8 bit";
     TDEPTH2 "16 bit";
     TDEPTH3 "32 bit";

     TMEM "Max. Memory/Layer:";
     TFILL "Color";
     TFILLBG "Background";
     TFILLFG "Foreground";
     TFILLTRANS "Transparent";
     TFILLCOLOR "Color";

     TPIXEL "pixels";
     TINCH "inches";
     TCM "cm";
     TRESOLUTION "Resolution";
     TDPI "pixels/inch (dpi)";
     TDPC "pixels/cm";
}