STRINGTABLE ToolLiveSelection
{
  ToolLiveSelection                        "Selecci\u00F3n Directa";
  MDATA_SELECTLIVE_VISIBLE                 "Seleccionar s\u00F3lo elementos visibles";
  MDATA_SELECTLIVE_RADIUS                  "Radio";
  MDATA_SELECTLIVE_RADIUS_PEN_PRESSURE     "Radio depende de la Presi\u00F3n";
  MDATA_SELECTLIVE_TOLERANT_EDGE           "Tolerancia en la Selecci\u00F3n de Aristas/Pol\u00EDgonos";
  MDATA_VERTEXPAINT_MODE                   "Modo";
  MDATA_VERTEXPAINT_MODE_SET               "Establecer";
  MDATA_VERTEXPAINT_MODE_ADD               "A\u00F1adir";
  MDATA_VERTEXPAINT_MODE_SUB               "Sustraer";
  MDATA_VERTEXPAINT_STRENGTH               "Fuerza";
  MDATA_VERTEXPAINT_STRENGTH_PEN_PRESSURE  "Fuerza Depende de la Presi\u00F3n";
  MDATA_VERTEXPAINT_RADIUS_PEN_PRESSURE    "Radio Depende de la Presi\u00F3n";
  MDATA_SDSWEIGHT_MODE                     "Modo";
  MDATA_SDSWEIGHT_MODE_SET                 "Establecer";
  MDATA_SDSWEIGHT_MODE_ADD                 "A\u00F1adir";
  MDATA_SDSWEIGHT_MODE_SUB                 "Sustraer";
  MDATA_SDSWEIGHT_STRENGTH                 "Fuerza";
  MDATA_SDSWEIGHT_INTERACTIVEMIN           "M\u00EDnima Interacci\u00F3n";
  MDATA_SDSWEIGHT_INTERACTIVEMAX           "M\u00E1xima Interacci\u00F3n";
  MDATA_SDSWEIGTH_SETSTRENGTH              "Establecer";
  MDATA_VERTEXPAINT                        "Pintado de V\u00E9rtices";
  MDATA_SDSWEIGHT                          "Peso de HyperNURBS";
  MDATA_SELECTLIVE_MODE                    "Modo";
  MDATA_SELECTLIVE_MODE_NORMAL             "Normal";
  MDATA_SELECTLIVE_MODE_VERTEXPAINT        "Pintado de V\u00E9rtices";
  MDATA_SELECTLIVE_MODE_SOFTSELECTION      "Selecci\u00F3n Suave";
}
