STRINGTABLE ToolModelingAxis
{
  ToolModelingAxis				"Modellierachse";
	MDATA_AXIS_MODE 			"Achse";
		MDATA_AXIS_MODE_WORLD		"Welt";
		MDATA_AXIS_MODE_OBJECT		"Objekt";
		MDATA_AXIS_MODE_SELECTED	"Selektiert";
		MDATA_AXIS_MODE_ROOT		"Oberstes Objekt";
		MDATA_AXIS_MODE_PARENT		"\u00dcberobjekt";
		MDATA_AXIS_MODE_BOUNDS		"Bounding Box";
		MDATA_AXIS_MODE_POINTS		"Punkte";
		MDATA_AXIS_MODE_CAMERA		"Kamera"; 
		MDATA_AXIS_MODE_FREE		"Frei";
	MDATA_AXIS_FREE				"\u00c4nderung beibehalten";
	MDATA_AXIS_BOUNDS_X 			"X";
	MDATA_AXIS_BOUNDS_Y 			"Y";
	MDATA_AXIS_BOUNDS_Z 			"Z";
	MDATA_AXIS_GROUP			"Modellierachse";

	MDATA_AXIS_ROT				"Richtung";
	MDATA_AXIS_NORMAL_PSR		"Entlang Normalen";
	MDATA_AXIS_USER_POS			"Position" "Pos";
	MDATA_AXIS_USER_ROTATION	"Rotation" "Rot";
	MDATA_AXIS_USER_LOCK		"Sperren";
	MDATA_AXIS_USER				"Koord.";
	MDATA_AXIS_OBJECT_LINK		"Objekt";

	MDATA_AXIS_ROT_AXIS			"Achse";
	MDATA_AXIS_ROT_WORLD		"Welt";
	MDATA_AXIS_ROT_OBJECT		"Objekt";
	MDATA_AXIS_ROT_NORMALS		"Normale";
	MDATA_AXIS_ROT_CAMERA		"Kamera";
	MDATA_AXIS_ROT_ROOT			"Oberstes Objekt";
	MDATA_AXIS_ROT_PARENT		"\u00dcberobjekt";

	MDATA_AXIS_USER_WORLD		"Welt";
	MDATA_AXIS_USER_OBJECT		"Objekt";
	MDATA_AXIS_USER_CAMERA		"Kamera";

	MDATA_AXIS_DIRTY			"";
}
