STRINGTABLE ToolSetValue
{
  ToolSetValue                         "Valeur commune";
  TEMP_MDATA_SETVALUE_SETALL           "XYZ";
  MDATA_SETVALUE_SETX                  "X";
  MDATA_SETVALUE_SETY                  "Y";
  MDATA_SETVALUE_SETZ                  "Z";
  MDATA_SETVALUE_SET_LEAVE             "Inchang\u00E9e";
  MDATA_SETVALUE_SET_SET               "Commune";
  MDATA_SETVALUE_SET_CENTER            "Centr\u00E9e";
  MDATA_SETVALUE_SET_QUANTIZE          "Quantifi\u00E9e";
  MDATA_SETVALUE_CRUMPLE_ALONGNORMALS  "Froissement [selon les normales]";
  MDATA_SETVALUE_CRUMPLE_AXIAL         "Froissement [Axial]";
  MDATA_SETVALUE_CRUMPLE_RADIAL        "Froissement [Radial]";
  MDATA_SETVALUE_VAL                   "Valeur";
  MDATA_SETVALUE_SYSTEM                "Syst\u00E8me de coordonn\u00E9es";
  MDATA_SETVALUE_SYSTEM_OBJECT         "Objet";
  MDATA_SETVALUE_SYSTEM_WORLD          "Monde";
  MDATA_SETVALUE_SYSTEM_SCREEN         "Ecran";
  TEMP_MDATA_SETVALUE_VAL_X            "Valeur X"   "Val.";
  TEMP_MDATA_SETVALUE_VAL_Y            "Valeur Y"   "Val.";
  TEMP_MDATA_SETVALUE_VAL_Z            "Valeur Z"   "Val.";
  MDATA_SETVALUE_INOUT                 "Interne et externe";
  MDATA_SETVALUE_SEED                  "Source";
}