// C4D-DialogResource

DIALOGSTRINGS DLG_PM_RENDEREXTERNAL
{
  IDS_CHECK1      "P\u0159\u00EDm\u00E1 alfa";
  IDS_CHECK2      "Spustit Photoshop";
  IDS_CHECK3      "Animace";
  IDS_CHECK4      "Pouze vybran\u00E9 objekty";
  IDS_CHECK       "Ulo\u017Eit alfa kan\u00E1l";
  IDS_CHECK5      "Konstantn\u00ED st\u00EDnov\u00E1n\u00ED";
  IDS_CHECK6      "Vykreslit hrany";
  IDS_IDD_DIALOG  "Render projekce";
  IDS_STATIC10    "Do";
  IDS_STATIC11    "Statick\u00FD text";
  IDS_STATIC12    "Skupina";
  IDS_STATIC13    "Skupina";
  IDS_STATIC14    "Jm\u00E9no souboru";
  IDS_STATIC15    "Skupina";
  IDS_STATIC16    "";
  IDS_STATIC17    "";
  IDS_STATIC1     "\u0161\u00ED\u0159ka";
  IDS_STATIC2     "v\u00FD\u0161ka";
  IDS_STATIC3     "Skupina";
  IDS_STATIC4     "Volby";
  IDS_STATIC5     "";
  IDS_STATIC6     "";
  IDS_STATIC7     "Skupina";
  IDS_STATIC8     "Alfa kan\u00E1l";
  IDS_STATIC9     "z";
  IDS_STATIC      "Velikost obr\u00E1zku";
  
     TNAME "Jm\u00E9no";
     TITLE "Nov\u00E1 textura";
     TWIDTH "\u0161\u00ED\u0159ka";
     THEIGHT "v\u00FD\u0161ka";

     TPIX2 "PX";
     TSIZE "velikost";
     TFILENAME "Jm\u00E9no souboru";
     TDOTS "...";

     TMODE "Re\u017Eim";
     TRGB "RGB";
     TGREY "\u0160k\u00E1la \u0161ed\u00E9";

     TDEPTH "Bit\u016F na kan\u00E1l";
     TDEPTH1 "8 bit";
     TDEPTH2 "16 bit";
     TDEPTH3 "32 bit";

     TMEM "Max. pam\u011Bti/vrstva:";
     TFILL "Barva";
     TFILLBG "Pozad\u00ED";
     TFILLFG "Pop\u0159ed\u00ED";
     TFILLTRANS "Pr\u016Fhlednost";
     TFILLCOLOR "Barva";

     TPIXEL "pixely";
     TINCH "palce";
     TCM "cm";
     TRESOLUTION "Rozli\u0161en\u00ED";
     TDPI "pixely/palce (dpi)";
     TDPC "pixely/cm";

  TFROMDISC "Z disku";
  TNEW "Nov\u00E1 textura";  
}
