STRINGTABLE ToolSetValue
{
  ToolSetValue				"Wert setzen";

	TEMP_MDATA_SETVALUE_SETALL	"Alle";
	MDATA_SETVALUE_SETX		"X";
	MDATA_SETVALUE_SETY		"Y";
	MDATA_SETVALUE_SETZ		"Z";
		MDATA_SETVALUE_SET_LEAVE	"Beibehalten";
		MDATA_SETVALUE_SET_SET		"Setzen";
		MDATA_SETVALUE_SET_CENTER	"Zentrieren";
		MDATA_SETVALUE_SET_QUANTIZE	"Rastern";
		MDATA_SETVALUE_CRUMPLE_ALONGNORMALS	"Knittern [Normale]";
		MDATA_SETVALUE_CRUMPLE_AXIAL	"Knittern [Axial]";
		MDATA_SETVALUE_CRUMPLE_RADIAL	"Knittern [Radial]";
	MDATA_SETVALUE_VAL			"Wert";
	MDATA_SETVALUE_SYSTEM			"Koordinatensystem";
		MDATA_SETVALUE_SYSTEM_OBJECT	"Objekt";
		MDATA_SETVALUE_SYSTEM_WORLD	"Welt";
		MDATA_SETVALUE_SYSTEM_SCREEN	"Bildschirm";
	TEMP_MDATA_SETVALUE_VAL_X		"X Wert" "Wert";
	TEMP_MDATA_SETVALUE_VAL_Y		"Y Wert" "Wert";
	TEMP_MDATA_SETVALUE_VAL_Z		"Z Wert" "Wert";
	MDATA_SETVALUE_INOUT			"Innen und au\u00dfen";
	MDATA_SETVALUE_SEED			"Startwert";

}
