STRINGTABLE renderstatus
{
	renderstatus "Stav v\u00FDpo\u010Dtu";

	RS_RENDER_GRP		"V\u00FDpo\u010Det";
		RS_PASS			"Pass";
		RS_LAST_FRAME	"Posledn\u00ED sn\u00EDmek";
		RS_ELAPSED		"Uplynulo";
		RS_REMAINING	"Zb\u00FDv\u00E1";
		RS_FRAME		"Sn\u00EDmek";	
	
	RS_OUTPUT_GRP		"Nastaven\u00ED v\u00FDstupu";	
		RS_NAME			"Jm\u00E9no";
		RS_FOLDER		"Adres\u00E1\u0159";
		RS_FORMAT		"Form\u00E1t";
		RS_DEPTH		"Hloubka";
		RS_CAMERA		"Kamera";
		RS_VIEWPORT		"Edita\u010Dn\u00ED okno";
		RS_SIZE			"Velikost";
		RS_IMAGE_ASPECT	"Pom\u011Br velikosti";
		RS_PIXEL_ASPECT	"Pom\u011Br pixelu";
		RS_FIELDS		"Pole";
		RS_GAMMA		"Gammut";
		RS_ALIASING		"Vyhlazov\u00E1n\u00ED";
	
	RS_SCENE_STATS_GRP	"Statistika sc\u00E9ny";	
		RS_OBJECTS		"Objekty";
		RS_LIGHTS		"Sv\u011Btla";
		RS_POLYGONS		"Polygony";
		RS_POINTS		"Body";
		RS_MATERIALS	"Materi\u00E1ly";
		RS_CPUS			"Po\u010Det Cpu";
		
	
	RS_CONSOLE_GRP		"Konsole";
	

}
