// C4D Dialog Strings

DIALOGSTRINGS DLG_PM_NEWBITMAP
{
 TNAME "Name";
 TITLE "Neue Bitmap";
 TWIDTH "Breite";
 THEIGHT "H\u00f6he";

 TPIX2 "PX";
 TSIZE "Gr\u00f6\u00dfe";
 TFILENAME "Dateiname";
 TDOTS "...";

 TMODE "Modus";
 TRGB "RGB";
 TGREY "Graustufe";

 TDEPTH "Bits pro Kanal";
 TDEPTH1 "8 Bit";
 TDEPTH2 "16 Bit";
 TDEPTH3 "32 Bit";

 TMEM "Max. Speicher/Ebene:";
 TFILL "Farbe";
 TFILLBG "Hintergrund";
 TFILLFG "Vordergrund";
 TFILLTRANS "Transparent";
 TFILLCOLOR "Farbe";

 TPIXEL "Pixel";
 TINCH "Inches";
 TCM "cm";
 TRESOLUTION "Aufl\u00f6sung";
 TDPI "Pixel/inch (dpi)";
 TDPC "Pixel/cm";

 TFROMDISC "Laden";
 TNEW "Neue Textur";
}
