// C4D-DialogResource

DIALOGSTRINGS IDD_CONVERT_SELECTION_DLG
{
  IDS_BUTTON  "Konvertovat";
  IDS_STATIC  "Skupina";
  T1          "Konvertovat v\u00FDb\u011Br";
  T2          "Body";
  T3          "Hrany";
  T4          "Polygony";
  T5          "St\u00E1vaj\u00EDc\u00ED";
  T6          "do";
  T7          "Tolerance";
}