// C4D-DialogResource

DIALOGSTRINGS IDD_PVOPEN
{
  IDS_DIALOG   "Otev\u0159\u00EDt";
  IDS_STATIC   "Skupina";
  IDS_STATIC1  "Typ";
  IDS_STATIC2  "Od";
  IDS_STATIC3  "Skupina";
  IDS_STATIC4  "Skupina";
  IDS_STATIC5  "Do";
  PC_OPEN_IMAGE_STR "Statick\u00FD obr\u00E1zek";
  PC_OPEN_ANIM_STR	"Animace";
  
  IDS_STATIC6	"Fps";
}
