STRINGTABLE renderstatus
{
	renderstatus "Estado del Render";

	RS_RENDER_GRP		"Render";
		RS_PASS			"Pase";
		RS_LAST_FRAME	"\u00DAltimo Fotograma";
		RS_ELAPSED		"Transcurrido";
		RS_REMAINING	"Restante";
		RS_FRAME		"Fotograma";	
	
	RS_OUTPUT_GRP		"Ajustes de Salida";	
		RS_NAME			"Nombre";
		RS_FOLDER		"Carpeta";
		RS_FORMAT		"Formato";
		RS_DEPTH		"Profundidad";
		RS_CAMERA		"C\u00E1mara";
		RS_VIEWPORT		"Vista del Editor";
		RS_SIZE			"Tama\u00F1o";
		RS_IMAGE_ASPECT	"Aspecto de Image";
		RS_PIXEL_ASPECT	"Aspecto de P\u00EDxel";
		RS_FIELDS		"Campos";
		RS_GAMMA		"Gamma";
		RS_ALIASING		"Antialiasing";
	
	RS_SCENE_STATS_GRP	"Estad\u00EDsticas de la Escena";	
		RS_OBJECTS		"Objetos";
		RS_LIGHTS		"Luces";
		RS_POLYGONS		"Pol\u00EDgonos";
		RS_POINTS		"Puntos";
		RS_MATERIALS	"Materiales";
		RS_CPUS			"Cantidad de Cpu";
		
	
	RS_CONSOLE_GRP		"Consola";
	

}
