// C4D-StringResource
// Identifier	Text 

STRINGTABLE 
{
  IDS_EDGE_CUT_NAME                         "Vyjmout hrany";
  IDS_EDGE_CUT_HELP                         "Rozd\u011Bl\u00ED vybran\u00E9 hrany";
  IDS_LOOP_NAME                             "Smy\u010Dka z hran";
  IDS_LOOP_HELP                             "Vybere smy\u010Dku bod\u016F, hran \u010Di polygon\u016F";
  IDS_RING_NAME                             "Prstenec z hran";
  IDS_RING_HELP                             "Vybere prstenec bod\u016F, hran \u010Di polygon\u016F";
  IDS_FILL_SELECTION_NAME                   "Vyplnit v\u00FDb\u011Br";
  IDS_FILL_SELECTION_HELP                   "Vybere v\u0161echny polygony podle v\u00FDb\u011Bru hran";
  IDS_OUTLINE_SELECTION_NAME                "V\u00FDb\u011Br obrysu";
  IDS_OUTLINE_SELECTION_HELP                "Vybere obrys polygonov\u00E9ho v\u00FDb\u011Bru";
  IDS_MEASURE_TOOL_NAME                     "Prav\u00EDtko & Konstrukce";
  IDS_MEASURE_TOOL_HELP                     "Prav\u00EDtko & Konstrukce";
  IDS_MEASURE_OBJECT_NAME                   "Prav\u00EDtko";
  IDS_SEARCH_COMMAND                        "Vyhledat";
  IDS_SEARCH_COMMAND_HELP                   "Vyhled\u00E1v\u00E1n\u00ED";
  IDS_MAGNETTOOL_NAME                       "Magnet";
  IDS_MAGNETTOOL_HELP                       "Magnet";
  IDS_BRUSHTOOL_NAME                        "\u0160t\u011Btec";
  IDS_BRUSHTOOL_HELP                        "\u0160t\u011Btec";
  IDS_SEARCT_MATCH                          "P\u0159esn\u00E9 porovn\u00E1n\u00ED";
  IDS_SEARCT_START                          "Za\u010D\u00EDt s";
  IDS_SEARCT_END                            "Kon\u010Dit s";
  IDS_SEARCT_CONTAIN                        "Obsahuje";
  IDS_SEARCH_CASE_SENSITIVE                 "Citliv\u00FD p\u0159\u00EDstup";
  IDS_OBJECTS                               "Objekty";
  IDS_TAGS                                  "Vlastnosti";
  IDS_SPLINE                                "K\u0159ivka";
  IDS_ME_MOVE                               "Posun : ";
  IDS_ME_SCALE                              ", Velikost : ";
  IDS_ME_ROTATE                             ", Rotace : ";
  IDS_CONVERT_SELECTION_NAME                "Konvertovat v\u00FDb\u011Br";
  IDS_CONVERT_SELECTION_TYPE                "Konvertuje v\u00FDb\u011Br do dal\u0161\u00EDho v\u00FDb\u011Bru";
  IDS_MELT_NAME                             "Roztavit";
  IDS_MELT_HELP                             "Roztav\u00ED vybran\u00E9 elementy";
  IDS_AXIS_X                                "X";
  IDS_AXIS_Y                                "Y";
  IDS_AXIS_Z                                "Z";

  IDS_EDGE_TO_SPLINE_NAME                   "Hrana na k\u0159ivku";
  IDS_EDGE_TO_SPLINE_HELP                   "Konvertuje v\u00FDb\u011Br hran na k\u0159ivku";
  IDS_MATRIX_EXTRUDE_NAME                   "Parametrick\u00E9 vyta\u017Een\u00ED";
  IDS_MATRIX_EXTRUDE_HELP                   "Parametrick\u00E9 vyta\u017Een\u00ED";
  IDS_POLYGON_CREATE_NAME                   "Vytvo\u0159it polygon";
  IDS_POLYGON_CREATE_HELP                   "Vytvo\u0159\u00ED nov\u00E9 polygony";
  IDS_POINT_ADD_NAME                        "P\u0159idat bod";
  IDS_POINT_ADD_HELP                        "Vytvo\u0159\u00ED nov\u00E9 body";
  IDS_BRIDGE_NAME                           "P\u0159emostit";
  IDS_BRIDGE_HELP                           "Vytvo\u0159\u00ED p\u0159emost\u011Bn\u00ED mezi objekty";
  IDS_WELD_NAME                             "Sva\u0159it";
  IDS_WELD_HELP                             "Sva\u0159\u00ED body segmentu";
  IDS_WELD_INFO                             "Vybrat bod sva\u0159en\u00ED";

  IDS_COLLAPSETOOL_NAME                     "Zhroucen\u00ED";
  IDS_COLLAPSETOOL_HELP                     "Zhrout\u00ED vybran\u00E9 elementy";
  IDS_STITCHANDSEW_NAME                     "Se\u0161\u00EDt";
  IDS_STITCHANDSEW_HELP                     "Se\u0161\u00EDv\u00E1 elementy";
  IDS_STITCHANDSEW_INFO                     "Chybn\u00FD v\u00FDb\u011Br u zvolen\u00E9ho n\u00E1stroje";
  IDS_STITCHANDSEW_INFO2                    "Nevhodn\u00FD po\u010Det bod\u016F";
  IDS_SLIDE_NAME                            "Posunout";
  IDS_SLIDE_HELP                            "Posun bod\u016F a hran";
  IDS_IRON_NAME                             "Vy\u017Eehlen\u00ED";
  IDS_IRON_HELP                             "Vy\u017Eehlen\u00ED polygonov\u00E9 s\u00EDt\u011B";
  IDS_IRON_INFO                             "V\u00FDpo\u010Det procesu";
  IDS_INSTANT_RENDER_NAME                   "Bezprost\u0159edn\u00ED render";
  IDS_INSTANT_RENDER_HELP                   "Bezprost\u0159edn\u00ED render";

  IDS_MODELING_NORMALMOVE                   "Posun ve sm\u011Bru norm\u00E1ly";
  IDS_MODELING_NORMALMOVE_H                 "Posune v\u00FDb\u011Br podle sm\u011Bru norm\u00E1ly";
  IDS_MODELING_NORMALSCALE                  "Velikost podle norm\u00E1ly";
  IDS_MODELING_NORMALSCALE_H                "Zm\u011Bn\u00ED velikost v\u00FDb\u011Bru podle norm\u00E1ly";
  IDS_MODELING_NORMALROTATE                 "Rotace podle norm\u00E1ly";
  IDS_MODELING_NORMALROTATE_H               "Oto\u010D\u00ED v\u00FDb\u011Br podle norm\u00E1ly";
  IDS_MODELING_EXTRUDEINNER                 "Vyta\u017Een\u00ED uvnit\u0159";
  IDS_MODELING_EXTRUDEINNER_H               "Vyt\u00E1hne vybran\u00E9 dovnit\u0159";
  IDS_MODELING_BEVEL                        "Zkosen\u00ED";
  IDS_MODELING_BEVEL_H                      "Zkos\u00ED vybran\u00E9";
  IDS_MODELING_EXTRUDE                      "Vyta\u017Een\u00ED";
  IDS_MODELING_EXTRUDE_H                    "Vyt\u00E1hne vybran\u00E9";
  ID_MODELING_SETVALUE                      "Nastavit hodnotu (vyrovnat)";
  ID_MODELING_SETVALUE_H                    "Nastavit hodnotu umo\u017E\u0148uje zarovn\u00E1n\u00ED, vyst\u0159ed\u011Bn\u00ED, \u010Di kvantizaci bod\u016F";
  ID_TOOL_DUPLICATE                         "Duplikovat";
  ID_TOOL_DUPLICATE_H                       "Duplikuje objekty";
  ID_TOOL_ARRANGE                           "Zarovnat";
  ID_TOOL_ARRANGE_H                         "Zarovn\u00E1 objekty r\u016Fzn\u00FDm zp\u016Fsobem";
  ID_TOOL_TRANSFER                          "P\u0159en\u00E9st hodnoty";
  ID_TOOL_TRANSFER_H                        "P\u0159esun objekt\u016F";
  ID_TOOL_RANDOMIZE                         "N\u00E1hodn\u011B um\u00EDstit";
  ID_TOOL_RANDOMIZE_H                       "N\u00E1hodn\u011B um\u00EDst\u00ED objekty";
  ID_TOOL_CENTER                            "Centrovat";
  ID_TOOL_CENTER_H                          "Centruje objekty";
  IDS_CLOSEHOLE_NAME                        "Uzav\u0159\u00EDt otvor";
  IDS_CLOSEHOLE_HELP                        "Uzav\u0159e otvory mezi polygony";
  IDS_CLOSEHOLE_NAME_H                      "Uzav\u0159\u00EDt otvor";
  IDS_TOOL_MODIFY                           "Upravit";
  IDS_TOOL_MODIFY_H                         "Upravit";
	IDS_CLONE_NAME							"Klonovat";
	IDS_CLONE_HELP							"Klonovat";
	IDS_SPLINE_CHAMFER_NAME			"Srazit";
	IDS_SPLINE_CHAMFER_HELP			"Sraz\u00ED vybranou k\u0159ivku";
	IDS_ARRAY_NAME              "Pole";
	IDS_ARRAY_HELP              "Pole";
	IDS_SPLINE_PROJECT_NAME     "Projekce";
	IDS_SPLINE_PROJECT_HELP     "Prom\u00EDtne k\u0159ivku na povrch objektu";

  IDS_KNIFE_NAME                            "N\u016F\u017E";
  IDS_KNIFE_HELP                            "N\u016F\u017E";

  IDS_HUDPOP_SHOW_MENU                      "Zobrazit";
  IDS_HUDPOP_DISPLAY_MENU                   "Zobrazen\u00ED";
  IDS_HUDPOP_SLIDER_MENU                    "Posuvn\u00EDk";
  IDS_HUDPOP_LAYOUT_MENU                    "Rozhran\u00ED";
	IDS_HUDPOP_VECTOR2D_MENU		"Symbol";
  IDS_HUDPOP_RELATIVE                       "N\u00E1sledovat";
  IDS_HUDPOP_PIXELS                         "Absolutn\u011B";
  IDS_HUDPOP_REMOVE                         "Odstranit";
  IDS_HUDPOP_PROPERTIES                     "Vlastnosti...";
  IDS_HUDPOP_VERTICAL                       "Vertik\u00E1ln\u011B";
  IDS_HUDPOP_MAKEGROUP                      "Vytvo\u0159it skupinu";
  IDS_HUDPOP_GROUPREMOVE                    "Odstranit skupinu";
	IDS_HUDPOP_REFRESH					"Obnovit";
	IDS_HUDPOP_COLOR_TEXT				"Text...";
	IDS_HUDPOP_COLOR_BACK				"Pozad\u00ED...";
	IDS_HUDPOP_COLOR_HIGHLIGHT			"Prosv\u011Btlen\u00ED...";
	IDS_HUDPOP_ICON_LOAD				"Otev\u0159\u00EDt ikonu...";
	IDS_HUDPOP_RESET					"Obnovit v\u00FDchoz\u00ED";
	IDS_HUDPOP_SHOWDESCID				"Zobrazit nastaven\u00ED";
	IDS_HUDPOP_ACTION_ENABLE			"Zapnuto";
	IDS_HUDPOP_ACTION_MOVE				"Posun";
	IDS_HUDPOP_ACTION_SCALE				"Velikost";
	IDS_HUDPOP_ACTION_ROTATE			"Rotace";
	IDS_HUDPOP_ACTION_COMMAND			"P\u0159\u00EDkaz...";
	IDS_HUDPOP_COLOR_RESET				"Obnovit v\u00FDchoz\u00ED";
	IDS_HUDPOP_COLOR_MENU				"Barva";
	IDS_HUDPOP_ACTION_MENU				"Akce";
	IDS_HUDPOP_ICON_SIZE_SMALL			"Mal\u00E1";
	IDS_HUDPOP_ICON_SIZE_MEDIUM			"St\u0159edn\u00ED";
	IDS_HUDPOP_ICON_SIZE_LARGE			"Velk\u00E1";
	IDS_HUDPOP_ICON_SIZE_ORIGINAL		"P\u016Fvodn\u00ED";
	IDS_HUDPOP_ICON_SIZE_FIT			"P\u0159izp\u016Fsobit";
	IDS_HUDPOP_ICON_SIZE				"Velikost ikony";
	
  IDS_HUDPOP_SHOW_MENU_OBJECTACTIVE         "Aktivn\u00ED objekt";
  IDS_HUDPOP_SHOW_MENU_ALWAYS               "V\u017Edy";
  IDS_HUDPOP_SHOW_MENU_PARENTACTIVE         "Aktivn\u00ED nad\u0159azen\u00FD";
  IDS_HUDPOP_SHOW_MENU_ROOTHIERARCHYACTIVE  "Aktivn\u00ED \u0159et\u011Bzec";
  IDS_HUDPOP_SHOW_MENU_SAMEACTIVE           "Aktivn\u00ED stejn\u00FD";
  IDS_HUDPOP_SHOW_MENU_RENDER               "Render";
  IDS_HUDPOP_SHOW_MENU_LOCKVIEW             "Uzamknout k pohledu";

  IDS_HUDPOP_DISPLAY_MENU_OBJECTNAME        "Objekt";
  IDS_HUDPOP_DISPLAY_MENU_NAME              "Jm\u00E9no";
  IDS_HUDPOP_DISPLAY_MENU_WIDGET            "Sbalen\u00ED";
  IDS_HUDPOP_DISPLAY_MENU_FRAME             "R\u00E1me\u010Dek";
  IDS_HUDPOP_DISPLAY_MENU_KEY               "Kl\u00ED\u010D. sn.";
	IDS_HUDPOP_DISPLAY_MENU_ICON		"Ikona";
	IDS_HUDPOP_DISPLAY_MENU_AUTOFOLDER	"Automatick\u00E9 skr\u00FDv\u00E1n\u00ED";
	
  IDS_HUDPOP_SLIDER_MENU_BOX                "Pole";
  IDS_HUDPOP_SLIDER_MENU_CIRCLE             "Kruh";
  IDS_HUDPOP_SLIDER_MENU_TRI                "Troj\u00FAheln\u00EDk";
  IDS_HUDPOP_SLIDER_MENU_PENT               "P\u011Bti\u00FAheln\u00EDk";
  IDS_HUDPOP_SLIDER_MENU_DIAMOND            "Diamand";
  IDS_HUDPOP_SLIDER_MENU_LEFT               "Vlevo";
  IDS_HUDPOP_SLIDER_MENU_RIGHT              "Vpravo";
  IDS_HUDPOP_SLIDER_MENU_UP                 "Nahoru";
  IDS_HUDPOP_SLIDER_MENU_DOWN               "Dol\u016F";

	IDS_HUDPOP_VECTOR2D_MENU_CROSS				"K\u0159\u00ED\u017Eek";
	IDS_HUDPOP_VECTOR2D_MENU_DIAMOND			"Diamand";
	IDS_HUDPOP_VECTOR2D_MENU_CIRCLE				"Kruh";
	IDS_HUDPOP_VECTOR2D_MENU_SQUARE				"\u010Ctverec";
	IDS_HUDPOP_VECTOR2D_MENU_CROSSHAIR		"Vlasov\u00FD k\u0159\u00ED\u017E";

  IDS_HUDPOP_LAYOUT_MENU_ALIGNLEFT          "Zarovnat doleva";
  IDS_HUDPOP_LAYOUT_MENU_ALIGNRIGHT         "Zarovnat doprava";
  IDS_HUDPOP_LAYOUT_MENU_ALIGNTOP           "Zarovnat nahoru";
  IDS_HUDPOP_LAYOUT_MENU_ALIGNBOTTOM        "Zarovnat dolu";
  IDS_HUDPOP_LAYOUT_MENU_CENTERHORZ         "Centrovat horizont\u00E1ln\u011B";
  IDS_HUDPOP_LAYOUT_MENU_CENTERVERT         "Centrovat vertik\u00E1ln\u011B";
  IDS_HUDPOP_LAYOUT_MENU_TILEHORZ           "Dla\u017Edice hor.";
  IDS_HUDPOP_LAYOUT_MENU_TILEVERT           "Dla\u017Edice ver.";
  IDS_HUDPOP_LAYOUT_MENU_SPACEHORZ          "Velikost hor.";
  IDS_HUDPOP_LAYOUT_MENU_SPACEVERT          "Velikost ver.";

  IDS_HUD_GROUP_NAME                        "Skupina";

  IDS_MODE_TWEAK                            "Tahov\u00FD re\u017Eim";
  IDS_MODE_NORMAL                           "V\u00FDchoz\u00ED re\u017Eim";
  IDS_MODE_AUTOSWITCH                       "Automaticky p\u0159ep\u00EDnateln\u00FD re\u017Eim";
  IDS_FORMAT_DATE                    "%m/%d/%r"; // "%d.%m.%r"
  IDS_FORMAT_TIME                    "%I:%M:%S %p"; // "%H:%M:%S"

  IDS_MODELING_KERNEL_ERROR                 "Z\u00E1sadn\u00ED modelovac\u00ED chyba";
  IDS_MODELING_KERNEL_ERROR_UNKNOWN         "Nezn\u00E1m\u00E9";
  IDS_MODELING_KERNEL_ERROR_NONE            "Bez chyb";
  IDS_MODELING_KERNEL_ERROR_FAILED          "Selhalo";
  IDS_MODELING_KERNEL_ERROR_NOMEMORY        "Mimo kapacitu pam\u011Bti";
  IDS_MODELING_KERNEL_ERROR_NOTFOUND        "Index nenalezen";
  IDS_MODELING_KERNEL_ERROR_INVALIDOP       "Chybn\u00FD oper\u00E1tor";
  IDS_MODELING_KERNEL_ERROR_FATAL           "Z\u00E1sadn\u00ED chyba";
  IDS_MODELING_KERNEL_ERROR_INVALIDOBJECT   "Chybn\u00FD objekt";
  IDS_MODELING_KERNEL_ERROR_ILLEGAL         "Nepovolen\u00E1 operace";
  IDS_MODELING_KERNEL_ERROR_TRIANGULATION   "Triangulace";
  IDS_MODELING_KERNEL_ERROR_INVALIDKERNEL   "Chybn\u00FD stav j\u00E1dra";
  IDS_MODELING_KERNEL_ERROR_INTERNAL        "Intern\u00ED chyba";
  IDS_MODELING_KERNEL_ERROR_BADARGS         "\u0160patn\u00E9 argumenty funkce";
  IDS_MODELING_KERNEL_ERROR_CORRUPTOBJECT   "Objekt zni\u010Den";
  IDS_MODELING_KERNEL_ERROR_MSGFAIL         "Zasl\u00E1n\u00ED upozorn\u011Bn\u00ED selhalo";

  IDS_HUD_FPS                               "FPS";
  IDS_HUD_CAMERADISTANCE                    "Vzd\u00E1lenost";
  IDS_HUD_FRAME                             "Sn\u00EDmek";
  IDS_HUD_CAMERA_NAME                       "Kamera";
  IDS_HUD_PROJECTION_NAME                   "Projekce";
  IDS_HUD_ACTIVE_OBJECT                     "Objekt";
  IDS_HUD_ROOT_OBJECT                       "Ko\u0159en";
  IDS_HUD_PARENT_OBJECT                     "Nad\u0159azen\u00FD";
  IDS_HUD_TOTAL_OBJECTS                     "Objekty";
  IDS_HUD_TOTAL_POINTS                      "Body";
  IDS_HUD_TOTAL_POLYGONS                    "Polygony";
  IDS_HUD_TOTAL_NGONS                       "N-\u00FAheln\u00EDkov\u00E9 p.";
  IDS_HUD_TOTAL_EDGES                       "Hrany";
  IDS_HUD_FRAMETIME                         "Sn\u00EDmek";
  IDS_HUD_SELECTED_OBJECTS                  "Objekty";
  IDS_HUD_SELECTED_NGONS                    "N-\u00FAheln\u00EDky";
  IDS_HUD_SELECTED_POINTS                   "Body";
  IDS_HUD_SELECTED_EDGES                    "Hrany";
  IDS_HUD_SELECTED_POLYGONS                 "Polygony";
  IDS_HUD_SELECTED                          "Vybran\u00E9";
  IDS_HUD_TOTAL                             "Celkov\u011B";
  IDS_HUD_TWEAKACTIVE                       "(Tahov\u00FD)";
  IDS_HUD_AUTOSWITCHACTIVE                  "(Automatick\u00FD p\u0159ep\u00EDna\u010D)";

  IDS_NGON_RETRIANGULATE                    "Triangulace N-\u00FAheln\u00EDk\u016F";
  IDS_NGON_FORCE_RETRIANGULATE              "Retriangulace N-\u00FAheln\u00EDk\u016F";
  IDS_NGON_REMOVE                           "Odstranit N-\u00FAheln\u00EDky";
  IDS_OBJECTHANDLES_ONOFF                   "Zobrazit \u00FAchopky objekt\u016F";
  IDS_SDS_INC                               "Zv\u00FD\u0161it segmentaci HN";
  IDS_SDS_DEC                               "Sn\u00ED\u017Eit segmentaci HN";
  IDS_SDS_ONOFF                             "Pou\u017E\u00EDt editaci izo\u010Dar";
  IDS_OM_SELECT_INVERT                      "Invertovat v\u00FDb\u011Br objektu";
  IDS_OM_SELECT_HIDE                        "Skr\u00FDt objekty";
  IDS_OM_SELECT_SHOW                        "Zobrazit objekty";

  IDS_LIVESELECTION_NAME                    "P\u0159\u00EDm\u00FD v\u00FDb\u011Br";
  IDS_FREESELECTION_NAME                    "V\u00FDb\u011Br do lasa";
  IDS_RECTSELECTION_NAME                    "V\u00FDb\u011Br do obd\u00E9ln\u00EDku";
  IDS_POLYSELECTION_NAME                    "V\u00FDb\u011Br \u00FAse\u010Dkami";
  IDS_LIVESELECTION_HELP                    "V\u00FDb\u011Br v\u00FDb\u011Brovou \u0161ipkou";
  IDS_FREESELECTION_HELP                    "V\u00FDb\u011Br kreslen\u00EDm oblasti";
  IDS_RECTSELECTION_HELP                    "V\u00FDb\u011Br obd\u00E9ln\u00EDkem";
  IDS_POLYSELECTION_HELP                    "V\u00FDb\u011Br \u00FAse\u010Dkami";

  IDS_MODELING_MOVE_NAME                    "Posun";
  IDS_MODELING_MOVE_HELP                    "Posun";
  IDS_MODELING_SCALE_NAME                   "Velikost";
  IDS_MODELING_SCALE_HELP                   "Velikost";
  IDS_MODELING_ROTATE_NAME                  "Rotace";
  IDS_MODELING_ROTATE_HELP                  "Rotace";

  IDS_CAMERA_MOVE                           "Posun filmu";
  IDS_CAMERA_MOVE_HELP                      "Posun kamery";

  IDS_CAMERA_MAGNIFY                        "Zv\u011Bt\u0161en\u00ED filmu";
  IDS_CAMERA_MAGNIFY_HELP                   "Zv\u011Bt\u0161en\u00ED kamery";

  IDS_CAMERA_ZOOM                           "Zoom kamery";
  IDS_CAMERA_ZOOM_HELP                      "Zoom kamery";

  IDS_CAMERA_ZOOM_IN                        "P\u0159ibl\u00ED\u017Een\u00ED";
	IDS_CAMERA_ZOOM_IN_HELP	              "P\u0159ibl\u00ED\u017Een\u00ED kamerou";

  IDS_CAMERA_ZOOM_OUT                       "Odd\u00E1len\u00ED";
  IDS_CAMERA_ZOOM_OUT_HELP                  "Odd\u00E1len\u00ED kamerou";

	IDS_CAMERA_PIVOT_COMMAND	"Nastaven\u00ED st\u0159edu kamery";
	IDS_CAMERA_PIVOT_COMMAND_HELP "Nastav\u00ED st\u0159ed kamery do m\u00EDsta st\u00E1vaj\u00EDc\u00ED polohy my\u0161i";

  IDS_SMOOTHSHIFT_NAME                      "Vyhlazen\u00ED posunem";
  IDS_SMOOTHSHIFT_HELP                      "Vyhlazen\u00ED posunem";
	IDS_SPLINE_ROUND_NAME			"Zaoblit";
	IDS_SPLINE_ROUND_HELP			"Zaoblit";

  IDS_HLP_EDGECUT                           "Vyjmout hrany: ta\u017Een\u00EDm my\u0161i se m\u011Bn\u00ED segmentace. Stisknut\u00EDm Ctrl/Shift a ta\u017Een\u00EDm se m\u011Bn\u00ED st\u0159ed/vzd\u00E1lenost.";
  IDS_HLP_FILLSELECTION                     "Vyplnit v\u00FDb\u011Br: Kliknut\u00EDm na polygon se vybere oblast u st\u00E1vaj\u00EDc\u00EDho a uzav\u0159en\u00E9ho v\u00FDb\u011Bru hran/polygon\u016F. Se stisknutou kl\u00E1vesou Shift se p\u0159id\u00E1v\u00E1 k v\u00FDb\u011Bru, s kl\u00E1vesou Ctrl odeb\u00EDr\u00E1.";
  IDS_HLP_LOOP                              "Smy\u010Dka: Kliknut\u00EDm se smy\u010Dka definuje. Ta\u017Een\u00EDm se m\u011Bn\u00ED d\u00E9lka smy\u010Dky. Se stisknutou kl\u00E1vesou Shift se p\u0159id\u00E1v\u00E1 k v\u00FDb\u011Bru, s kl\u00E1vesou Ctrl se z v\u00FDb\u011Bru odeb\u00EDr\u00E1.";
  IDS_HLP_MEASURE                           "Prav\u00EDtko: Kliknut\u00EDm se nastav\u00ED po\u010D\u00E1te\u010Dn\u00ED bod. Se stiskem kl\u00E1vesy Ctrl se zad\u00E1 t\u0159et\u00ED sou\u0159adnice.";
  IDS_HLP_OUTLINE                           "V\u00FDb\u011Br obrysu: Kliknut\u00EDm na vybran\u00FD polygon se vytvo\u0159\u00ED v\u00FDb\u011Br ohrani\u010Duj\u00EDc\u00EDch hran v\u0161ech spojen\u00FDch polygon\u016F.";
  IDS_HLP_RING                              "Prstence: Kliknut\u00EDm se zad\u00E1 prstenec. Tahem se zad\u00E1 d\u00E9lka prstence. Stiskem kl\u00E1vesy Shift se p\u0159id\u00E1 k v\u00FDb\u011Bru, s Ctrl se odebere.";
  IDS_HLP_LIVESELECTION                     "P\u0159\u00EDm\u00FD v\u00FDb\u011Br: Kliknut\u00EDm a tahem se vyberou elementy. Se stiskem kl\u00E1vesy Shift se p\u0159id\u00E1v\u00E1 k v\u00FDb\u011Bru, s Ctrl se odeb\u00EDr\u00E1.";
  IDS_HLP_RECTSELECTION                     "V\u00FDb\u011Br obd\u00E9ln\u00EDkem: Kliknut\u00EDm a tahem se vyzna\u010D\u00ED obd\u00E9ln\u00EDk v\u00FDb\u011Bru. Se stiskem kl\u00E1vesy Shift se p\u0159id\u00E1v\u00E1 k v\u00FDb\u011Bru, s Ctrl se odeb\u00EDr\u00E1.";
  IDS_HLP_POLYSELECTION                     "V\u00FDb\u011Br \u00FAse\u010Dkami: Klik\u00E1n\u00EDm se vyty\u010Duje oblast v\u00FDb\u011Bru. Se stiskem kl\u00E1vesy Shift se p\u0159id\u00E1v\u00E1 k v\u00FDb\u011Bru, s Ctrl se odeb\u00EDr\u00E1.";
  IDS_HLP_FREESELECTION                     "V\u00FDb\u011Br lasem: Kliknut\u00EDm a ta\u017Een\u00EDm my\u0161i se vytv\u00E1\u0159\u00ED oblast vybran\u00FDch element\u016F. Se stiskem kl\u00E1vesy Shift se p\u0159id\u00E1v\u00E1 k v\u00FDb\u011Bru, s Ctrl se odeb\u00EDr\u00E1.";
  IDS_HLP_MOVE                              "Posun: Kliknut\u00EDm a tahem se posouvaj\u00ED elementy. S kl. Shift se posouv\u00E1 po kroc\u00EDch (kvantizace), Shift umo\u017E\u0148uje p\u0159idat k v\u00FDb\u011Bru, Ctrl odebrat.";
  IDS_HLP_SCALE                             "Velikost: Kliknut\u00EDm a tahem se m\u011Bn\u00ED velikost. Se stisknutou kl\u00E1vesou Shift se velikost m\u011Bn\u00ED po nastaven\u00FDch kroc\u00EDch (kvantizace), mimo to Shift umo\u017E\u0148uje p\u0159idat k v\u00FDb\u011Bru, Ctrl odebrat.";
  IDS_HLP_ROTATE                            "Rotace: Kliknut\u00EDm a tahem se ot\u00E1\u010Dej\u00ED elementy. Se stisknutou kl\u00E1vesou Shift se ot\u00E1\u010Dej\u00ED po nastaven\u00FDch \u00FAhlech (kvantizace), mimo to Shift umo\u017E\u0148uje p\u0159idat k v\u00FDb\u011Bru, Ctrl odebrat.";
  IDS_HLP_ADDPOINT                          "P\u0159idat bod: Kliknut\u00EDm a tahem se vytvo\u0159\u00ED nov\u00FD bod. S kl\u00E1vesou Shift se bod na povrchu vytvo\u0159\u00ED v re\u017Eimu bod\u016F. S Ctrl se vytvo\u0159\u00ED nenapojen\u00E9 body.";
  IDS_HLP_ARRANGE                           "Zarovnat nem\u00E1 volby my\u0161i";
  IDS_HLP_BRIDGE                            "P\u0159emostit: Kliknut\u00EDm a tahem se vytvo\u0159\u00ED p\u0159emost\u011Bn\u00ED mezi elementy. Ukon\u010Den\u00ED v re\u017Eimu bod\u016F je mo\u017Eno za vyu\u017Eit\u00ED kl\u00E1vesy Escape. ";
  IDS_HLP_BRUSH                             "\u0160t\u011Btec: Tvo\u0159\u00ED se kliknut\u00EDm a tahem. S kl\u00E1vesou Ctrl se efekt obrac\u00ED. ";
  IDS_HLP_FILMMOVE                          "Zv\u011Bt\u0161en\u00ED filmu: Kliknut\u00EDm a ta\u017Een\u00EDm se definuje posun filmu.";
  IDS_HLP_FILMMAGNIFY                       "Zv\u011Bt\u0161en\u00ED filmu: Kliknut\u00EDm a vyta\u017Een\u00EDm obd\u00E9ln\u00EDkov\u00E9 oblasti se definuje oblast p\u0159ibl\u00ED\u017Een\u00ED.";
  IDS_HLP_FILMZOOM                          "Zoom kamery: Kliknut\u00EDm a ta\u017Een\u00EDm nahoru/dolu se m\u011Bn\u00ED velikost ohniskov\u00E9 vzd\u00E1lenosti";
  IDS_HLP_CENTER                            "Centrovat (nem\u00E1 volby my\u0161i)";
  IDS_HLP_CLOSEHOLE                         "Uzav\u0159\u00EDt otvor: Vybere se otvor a klikne se, t\u00EDm se uzav\u0159e.";
  IDS_HLP_COLLAPSE                          "Zhroucen\u00ED: P\u0159i \u00FApln\u00E9m zhroucen\u00ED minimalizuje skupinu a tu sva\u0159\u00ED.";
  IDS_HLP_CREATEPOLYGON                     "Vytvo\u0159it polygon: Vyberou se body, nebo se u nov\u00E9ho polygonu body vytvo\u0159\u00ED. Akce se dokon\u010D\u00ED dvojit\u00FDm poklepem na prvn\u00ED bod. S kl. Shift se odstran\u00ED p\u0159ede\u0161l\u00E9 vybran\u00E9 body. S Ctrl se um\u00EDst\u00ED bod na nejbli\u017E\u0161\u00ED segment.";
  IDS_HLP_DUPLICATE                         "Duplikovat nem\u00E1 volby my\u0161i.";
  IDS_HLP_EXTRUDEINNER                      "Vyta\u017Een\u00ED uvnit\u0159: Kliknut\u00EDm a ta\u017Een\u00EDm se vyt\u00E1hnou elementy ve vnit\u0159n\u00EDm sm\u011Bru.";
  IDS_HLP_IRON                              "Vy\u017Eehlen\u00ED: klikne se pro vy\u017Eehlen\u00ED polygonov\u00E9 s\u00EDt\u011B.";
  IDS_HLP_KNIFE                             "N\u016F\u017E: Kliknut\u00EDm a tahem se nakresl\u00ED \u010D\u00E1ra \u0159ezu.";
  IDS_HLP_MAGNET                            "Magnet: Kliknut\u00EDm a tahem se deformuje poloha bod\u016F. S kl. Shift se zarovn\u00E1 posun se sm\u011Brem norm\u00E1ly povrchu.";
  IDS_HLP_MATRIXEXTRUDE                     "Parametrick\u00E9 vyta\u017Een\u00ED: Kliknut\u00EDm a tahem se nastav\u00ED posun. S kl. Shift se ovliv\u0148uje velikost, s Ctrl rotace.";
  IDS_HLP_MODIFY                            "Upravit: Kliknut\u00EDm a tahem se uprav\u00ED vybran\u00E9 elementy.";
  IDS_HLP_POINTWELD                         "Sva\u0159en\u00ED: Kliknut\u00EDm se um\u00EDst\u00ED sva\u0159en\u00ED bod\u016F.";
  IDS_HLP_BEVEL                             "Zkosen\u00ED: Klikn\u00E1t\u00EDm a tahem se zkos\u00ED elementy. S kl\u00E1vesou Shift se ovliv\u0148uje vyta\u017Een\u00ED.";
  IDS_HLP_EXTRUDE                           "Vyta\u017Een\u00ED: Kliknut\u00EDm a tahem se vyt\u00E1hnou elementy. S kl\u00E1vesou Shift se m\u011Bn\u00ED \u00FAhel v re\u017Eimu hran.";
  IDS_HLP_RANDOMIZE                         "N\u00E1hodn\u00E9 um\u00EDst\u011Bn\u00ED nem\u00E1 volbu my\u0161i";
  IDS_HLP_SETVALUE                          "Nastavit hodnotu nem\u00E1 volbu my\u0161i.";
  IDS_HLP_SLIDE                             "Posunout: Kliknut\u00EDm a tahem se posune hrana/bod. Se stiskem Ctrl se elementy sva\u0159\u00ED.";
  IDS_HLP_SMOOTHSHIFT                       "Vyhlazen\u00ED posunem: Kliknut\u00EDm a tahem se elementy posunou a vyhlad\u00ED.";
  IDS_HLP_STITCHANDSEW                      "Se\u0161\u00EDt: Kliknut\u00EDm se definuj\u00ED hrany pro ohrani\u010Den\u00ED. S Shift se mezi hranicemi vytvo\u0159\u00ED polygony. S Ctrl se sva\u0159\u00ED do st\u0159edn\u00ED polohy. ";
  IDS_HLP_TRANSFER1                         "P\u0159en\u00E9st hodnoty: Pro p\u0159enesen\u00ED se klikne na objekt [#]";
  IDS_HLP_TRANSFER2                         "P\u0159en\u00E9st hodnoty: Zadejte objekt.";
	IDS_HLP_SPLINE_ROUND      "Zaoblen\u00ED: Klikn\u011Bte a tahem nastavte segmentaci.";
	IDS_HLP_CLONE							"Klonov\u00E1n\u00ED nem\u00E1 volbu pro tah my\u0161i";
	IDS_HLP_SPLINECHAMFER			"Sra\u017Een\u00ED: Kliknut\u00EDm a tahem definujete polom\u011Br sra\u017Een\u00ED."; 
	IDS_HLP_ARRAY             "Pole nem\u00E1 volbu pro tah my\u0161i";
	IDS_HLP_SPLINEPROJECT     "Projekce nem\u00E1 volbu pro tah my\u0161i";

  IDS_SHORTCUT_SELECTVISIBLE                "P\u0159epnout pouze viditeln\u00E9";

	IDS_CONNECTOR "Spojovac\u00ED objekt";

	IDS_AXCDLG_TITLE		"Zarovn\u00E1n\u00ED os";
	IDS_AXCDLG_MOVE			"Akce";
	IDS_AXCDLG_OBJECT		"Objekt k";
	IDS_AXCDLG_AXIS			"Osy k";
	IDS_AXCDLG_CENTER		"St\u0159ed";
	IDS_AXCDLG_BOUNDS		"V\u0161echny body";
	IDS_AXCDLG_POINTS		"Body";
	IDS_AXCDLG_CHILDREN		"V\u010Detn\u011B pod\u0159\u00EDzen\u00FDch";
	IDS_AXCDLG_EXECUTE		"Prov\u00E9st";
	IDS_AXCDLG_MENU			"Zarovn\u00E1n\u00ED os...";
	IDS_AXCDLG_MENU_HELP	"Zarovn\u00E1n\u00ED os";
	IDS_AXCDLG_POSITION		"Zarovn\u00E1n\u00ED";
	IDS_AXCDLG_SELPOINTS	"Vybran\u00E9 body";
	IDS_AXCDLG_SELPOLYS		"Vybran\u00E9 polygony";
	IDS_AXCDLG_SELEDGES		"Vybran\u00E9 hrany";
	IDS_AXCDLG_X			"X";
	IDS_AXCDLG_Y			"Y";
	IDS_AXCDLG_Z			"Z";
	IDS_AXCDLG_ROTATION		"Zarovn\u00E1n\u00ED";
	IDS_AXCDLG_AXISALIGN	"Osy";
	IDS_AXCDLG_ALIGN		"Zarovn\u00E1n\u00ED";
	IDS_AXCDLG_NORMAL		"Norm\u00E1ly";
	IDS_AXCDLG_EDGE			"Vybran\u00E9 hrany";
	IDS_AXCDLG_USEALL		"Pou\u017E\u00EDt v\u0161echny objekty";
	IDS_AXCDLG_AUTO			"Automatick\u00E1 aktualizace";
	IDS_AXCDLG_VIEWCENTER	"St\u0159ed pohledu";
	IDS_AXCDLG_PARENTTO		"Nad\u0159\u00EDzen\u00FD k";
	IDS_AXCDLG_TOPARENT		"K nad\u0159\u00EDzen\u00E9mu";
	IDS_AXCDLG_WORLD		"Glob\u00E1ln\u00ED";
	IDS_AXCDLG_PARENT		"Nad\u0159\u00EDzen\u00FD";
	IDS_AXCDLG_CHILD		"Podr\u00EDzen\u00FD";
	IDS_AXCDLG_POINTCENTER	"St\u0159ed bod\u016F";
	IDS_AXCDLG_RESET		"Vymazat";
	IDS_AXCDLG_ALL			"V\u0161e";
	IDS_AXCDLG_TRANSPOS		"Pozice";
	IDS_AXCDLG_TRANSROT		"Rotace";
	IDS_AXCDLG_TRANSSCALE	"Velikost";
	IDS_AXCDLG_AUTOEDITOR	"Aktualizace editoru";
	IDS_AXCDLG_MENU_VIEWCENTER			"St\u0159ed pohledu";
	IDS_AXCDLG_MENU_VIEWCENTER_HELP		"St\u0159ed pohledu";
	IDS_AXCDLG_MENU_AXISTO			"Zarovn\u00E1n\u00ED os k";
	IDS_AXCDLG_MENU_AXISTO_HELP		"Zarovn\u00E1n\u00ED os k";
	IDS_AXCDLG_MENU_PARENTTO		"Zarovn\u00E1n\u00ED nad\u0159azen\u00E9ho k";
	IDS_AXCDLG_MENU_PARENTTO_HELP	"Zarovn\u00E1n\u00ED nad\u0159azen\u00E9ho k";
	IDS_AXCDLG_MENU_TOPARENT		"Zarovn\u00E1n\u00ED k nad\u0159azen\u00E9mu";
	IDS_AXCDLG_MENU_TOPARENT_HELP	"Zarovn\u00E1n\u00ED k nad\u0159azen\u00E9mu";
	IDS_AXCDLG_MENU_OBJECTTO		"Zarovn\u00E1n\u00ED objektu k";
	IDS_AXCDLG_MENU_OBJECTTO_HELP	"Zarovn\u00E1n\u00ED objektu k";

	IDS_AXC_INSERTOBJECT			"Vlo\u017Eit objekt";
	IDS_AXC_ACTIVATEOBJECT			"Aktivovat objekt";
	IDS_AXC_INSERT_STANDARD			"Standardn\u011B";
	IDS_AXC_INSERT_PARENT			"Nad\u0159azen\u00FD";
	IDS_AXC_INSERT_TOPMOST			"Nejv\u00FD\u0161e nad\u0159azen\u00FD";
	IDS_AXC_INSERT_NEXT				"Dal\u0161\u00ED";
	IDS_AXC_INSERT_CHILD			"Pod\u0159\u00EDzen\u00FD";
	
	IDS_CONNECT_COMMAND				"Spojit";
	IDS_DISOLVE_COMMAND				"Rozpu\u0161t\u011Bn\u00ED";
	IDS_SPINEDGE_COMMAND			"P\u0159ehozen\u00ED hrany";
	IDS_LIGHTPLACER_TOOL			"Osv\u011Btlen\u00ED";
	
	IDS_DOODLE_OBJECT					"Zakreslen\u00ED";
	IDS_DOODLE_HOOK						"Zachycen\u00ED zakreslen\u00ED";
	IDS_DOODLE_TRACK					"Stopa zakreslen\u00ED";
	IDS_DOODLE_BITMAP					"Obr\u00E1zek zakreslen\u00ED";
	IDS_DOODLE_SETBD					"Nastavit pohled zakreslen\u00ED";
	IDS_DOODLE_ADDFRAME				"P\u0159idat sn\u00EDmek zakreslen\u00ED";
	IDS_DOODLE_DELFRAME				"Odstranit sn\u00EDmek zakreslen\u00ED";
	IDS_DOODLE_CLEARFRAME			"Vy\u010Distit sn\u00EDmek zakreslen\u00ED";
	IDS_DOODLE_PAINT					"Zakreslov\u00E1n\u00ED";
	IDS_DOODLE_ERASER					"Guma zakreslen\u00ED";
	IDS_DOODLE_DUPLICATEFRAME	"Duplikace sn\u00EDmku zakreslen\u00ED";
}