// C4D-DialogResource

DIALOGSTRINGS DLG_PVPREFS
{
	IDS_PVPREF_TITLE			"Prohl\u00ED\u017Ee\u010D obr\u00E1zk\u016F";
	IDS_PVPREFS_MEMORY			"Vyu\u017Eit\u00ED pam\u011Bti";
	IDS_PVPREFS_MEMORY2			"MB";
	IDS_PVPREFS_DRAWBUCKET		"Vykreslit renderovan\u00E9 pole";
}
