// C4D-DialogResource

DIALOGSTRINGS IDD_BAKE
{
  IDS_CHECK1    "Pozice";
  IDS_CHECK12   "PLA";
  IDS_CHECK13   "Vytvo\u0159it kopii";
  IDS_CHECK14   "Up\u00E9ct chov\u00E1n\u00ED";
  IDS_CHECK2    "Rotace";
  IDS_CHECK3    "M\u011B\u0159\u00EDtko";
  IDS_CHECK4    "Parametr";
  IDS_CHECK6    "V\u0161e";
  IDS_DIALOG    "Up\u00E9ct objekt";
  IDS_STATIC    "N\u00E1zev zdroje";
  IDS_STATIC1   "Skupina";
  IDS_STATIC10  "Skupina";
  IDS_STATIC11  "Zahrnuje";
  IDS_STATIC12  "Skupina";
  IDS_STATIC13  "Hierarchie";
  IDS_STATIC2   "Statick\u00FD text";
  IDS_STATIC3   "\u010Cas";
  IDS_STATIC4   "Start";
  IDS_STATIC5   "Konec";
  IDS_STATIC6   "Statick\u00FD text";
  IDS_STATIC7   "Stopy";
  IDS_STATIC8   "Skupina";
  IDS_STATIC9   "Skupina";
}
