// C4D-DialogResource

DIALOGSTRINGS DLG_PVPREFS
{
	IDS_PVPREF_TITLE		"Bild-Manager";
	IDS_PVPREFS_MEMORY		"Speichergebrauch";
	IDS_PVPREFS_MEMORY2		"MB";
	IDS_PVPREFS_DRAWBUCKET		"Renderbuckets anzeigen";
}
