STRINGTABLE ToolLiveSelection 
{
  ToolLiveSelection								"Pinceau de s\u00e9lection";

	MDATA_SELECTLIVE_VISIBLE								"Limiter aux \u00e9l\u00e9ments visibles";
	MDATA_SELECTLIVE_RADIUS									"Rayon";
	MDATA_SELECTLIVE_RADIUS_PEN_PRESSURE		"Rayon d\u00e9pendant de la pression du stylet";
	MDATA_SELECTLIVE_TOLERANT_EDGE					"Tol\u00e9rance de s\u00e9lection d'ar\u00eate/de polygones";

	MDATA_VERTEXPAINT_MODE									"Mode";
		MDATA_VERTEXPAINT_MODE_SET						"D\u00e9finir";
		MDATA_VERTEXPAINT_MODE_ADD						"Ajouter";
		MDATA_VERTEXPAINT_MODE_SUB						"Soustraire";

	MDATA_VERTEXPAINT_STRENGTH							"Intensit\u00e9";
	MDATA_VERTEXPAINT_STRENGTH_PEN_PRESSURE "Intensit\u00e9 d\u00e9pendante de la pression du stylet";
	MDATA_VERTEXPAINT_RADIUS_PEN_PRESSURE		"Rayon d\u00e9pendant de la pression du stylet";

	MDATA_SDSWEIGHT_MODE										"Mode";
		MDATA_SDSWEIGHT_MODE_SET							"D\u00e9finir";
		MDATA_SDSWEIGHT_MODE_ADD							"Ajouter";
		MDATA_SDSWEIGHT_MODE_SUB							"Soustraire";
	MDATA_SDSWEIGHT_STRENGTH								"Intensit\u00e9";
	MDATA_SDSWEIGHT_INTERACTIVEMIN					"Interactivit\u00e9 minimum";
	MDATA_SDSWEIGHT_INTERACTIVEMAX					"Interactivit\u00e9 maximum";
	MDATA_SDSWEIGTH_SETSTRENGTH 						"D\u00e9finir";

	MDATA_VERTEXPAINT		 										"Peinture de zones d'influence";
	MDATA_SDSWEIGHT													"Influences Hyper NURBS" "Hyper NURBS";

MDATA_SELECTLIVE_MODE										"Mode";
	MDATA_SELECTLIVE_MODE_NORMAL						"Normal";
	MDATA_SELECTLIVE_MODE_VERTEXPAINT				"Peindre une zone d'influence";
	MDATA_SELECTLIVE_MODE_SOFTSELECTION			"Contour progressif";
}