STRINGTABLE Omograph_text
{
  Omograph_text                   "Herramienta Texto";

  MO_TEXT_GRP                     "Texto";

  MO_EXTRUDE_GRP                  "Extrusi\u00F3n";

  MGTEXTOBJECT_SPLINEISOPARM      "Subdivisi\u00F3n de Isopar\u00E1metros"   "Subdivisi\u00F3n Iso";
  MGTEXTOBJECT_SPLINESUB          "Subdivisi\u00F3n";
  MGTEXTOBJECT_SPLINEMOVE         "Profundidad";

  MGTEXTOBJECT_EFFECTORLIST_ALL   "Efectos";
  MGTEXTOBJECT_EFFECTORLIST_LINE  "Efectos";
  MGTEXTOBJECT_EFFECTORLIST_WORD  "Efectos";
  MGTEXTOBJECT_EFFECTORLIST_CHAR  "Efectos";

  MGTEXTOBJECT_AXIS_ALL           "Eje";
  MGTEXTOBJECT_AXIS_LINE          "Eje";
  MGTEXTOBJECT_AXIS_WORD          "Eje";
  MGTEXTOBJECT_AXIS_CHAR          "Eje";

  MGTEXTOBJECT_GROUPALL           "Todos";
  MGTEXTOBJECT_GROUPLINE          "L\u00EDneas";
  MGTEXTOBJECT_GROUPWORD          "Palabras";
  MGTEXTOBJECT_GROUPCHAR          "Letras";

  MGTEXTOBJECT_AXIS_ALL_ALIGN     "Alinear Altura";
  MGTEXTOBJECT_AXIS_LINE_ALIGN    "Alinear Altura";
  MGTEXTOBJECT_AXIS_WORD_ALIGN    "Alinear Altura";
  MGTEXTOBJECT_AXIS_CHAR_ALIGN    "Alinear Altura";

  MGTEXTOBJECT_INDEXING           "Indexado de Shader";
  MGTEXTOBJECT_ALLINDEX           "L\u00EDneas";
  MGTEXTOBJECT_WORDINDEX          "\u00CDndice de Letra de Palabra";
  MGTEXTOBJECT_LINEINDEX          "\u00CDndice de Letra de L\u00EDnea";
  MGTEXTOBJECT_LETTERINDEX        "Todos los \u00CDndices de Letra";
}