STRINGTABLE Xmg_camera
{
	Xmg_camera "Camera Shader";

	MGCAMERASHADER_LINK			"Camera";
	MGCAMERASHADER_HSCALE		"Horizontal Scale";
	MGCAMERASHADER_VSCALE		"Vertical Scale";
	MGCAMERASHADER_CALC_FG	"Include Foreground";
	MGCAMERASHADER_CALC_BG	"Include Background";
}
