STRINGTABLE Oespline
{
  Oespline                                  "Spline";

  MGSPLINEEFFECTOR_SPLINE                   "Spline";
  MGSPLINEEFFECTOR_OFFSET                   "Desfase";
  MGSPLINEEFFECTOR_START                    "Inicio";
  MGSPLINEEFFECTOR_END                      "Final";
  MGSPLINEEFFECTOR_CLAMP                    "Restr";
  MGSPLINEEFFECTOR_FALLOFFSTRENGTH          "Modificador de Desvanecimiento";
  MGSPLINEEFFECTOR_OFFSETMODE               "Modo";
  MGSPLINEEFFECTOR_OFFSETMODE_STEP          "Paso";
  MGSPLINEEFFECTOR_OFFSETMODE_FALLOFF       "Desvanecimiento";
  MGSPLINEEFFECTOR_OFFSETMODE_RELATIVE      "Relativo";
  MGSPLINEEFFECTOR_SEGMENTMODE              "Modo por Segmento";
  MGSPLINEEFFECTOR_SEGMENTMODE_INDEX        "Usar \u00CDndice";
  MGSPLINEEFFECTOR_SEGMENTMODE_OFFSET       "Espaciado Uniforme";
  MGSPLINEEFFECTOR_SEGMENTMODE_RANDOM       "Aleatorio";
  MGSPLINEEFFECTOR_SEGMENTMODE_SPACED       "Espaciado Completo";
  MGSPLINEEFFECTOR_SEGMENTINDEX             "Segmento";
  MGSPLINEEFFECTOR_SEGMENTSEED              "Generaci\u00F3n";
  MGSPLINEEFFECTOR_RELATIVEAXIS             "Eje de Desfase Relativo";
  MGSPLINEEFFECTOR_RELATIVEAXIS_X           "X";
  MGSPLINEEFFECTOR_RELATIVEAXIS_Y           "Y";
  MGSPLINEEFFECTOR_RELATIVEAXIS_Z           "Z";
	MGSPLINEEFFECTOR_RELATIVEAXIS_XNEG "-X";
	MGSPLINEEFFECTOR_RELATIVEAXIS_YNEG "-Y";
	MGSPLINEEFFECTOR_RELATIVEAXIS_ZNEG "-Z";
  MGSPLINEEFFECTOR_GROUPEFFECTOR            "Efecto";
  MGSPLINEEFFECTOR_GROUPPARAMETER           "Par\u00E1metros";
  MGSPLINEEFFECTOR_GROUPTRANSFORM           "Transformar";
  MGSPLINEEFFECTOR_STRENGTH                 "Fuerza";
  MGSPLINEEFFECTOR_TRANSFORMMODE            "Modo  de Transformaci\u00F3n";
  MGSPLINEEFFECTOR_TRANSFORMMODE_RELATIVE   "Relativo al Nodo";
  MGSPLINEEFFECTOR_TRANSFORMMODE_RELSPLINE  "Relativo a la Spline";
  MGSPLINEEFFECTOR_TRANSFORMMODE_ABSOLUTE   "Absoluto";
  MGSPLINEEFFECTOR_POSITION_ACTIVE          "Posici\u00F3n";
  MGSPLINEEFFECTOR_ROTATION_ACTIVE          "Rotaci\u00F3n";
  MGSPLINEEFFECTOR_ROTATION                 "R";
	MGSPLINEEFFECTOR_RAIL_SPLINE "Rail";
	MGSPLINEEFFECTOR_TARGET_RAIL "Rail de Objetivo";
	MGSPLINEEFFECTOR_UP_VECTOR "Vector Superior";
}