STRINGTABLE Oetarget
{
	Oetarget "Ziel";

	MGTARGETEFFECTOR_OBJECT "Zielobjekt";
	MGTARGETEFFECTOR_PITCH "Pitch verwenden";
	MGTARGETEFFECTOR_REVERSEVECTOR "Heading umkehren";

	MGTARGETEFFECTOR_GROUPEFFECTOR "Effektor";

	MGTARGETEFFECTOR_STRENGTH "St\u00e4rke";

	MGTARGETEFFECTOR_MODE "Zielmodus";
	MGTARGETEFFECTOR_MODE_OBJECT "Zielobjekt";
	MGTARGETEFFECTOR_MODE_NEXT "N\u00e4chster Klon";
	MGTARGETEFFECTOR_MODE_PREV "Vorheriger Klon";
	MGTARGETEFFECTOR_MODE_CAMERA "Zur Kamera";

	MGTARGETEFFECTOR_REACT "Absto\u00dfen";
	MGTARGETEFFECTOR_RANGE "Abstand";
	ETARG_RANGE_STRENGTH "Abstand St\u00e4rke";
	MGTARGETEFFECTOR_PRIMITIVEAXIS "Up Vector";
	MGTARGETEFFECTOR_UP "Objekt";

	MGTARGETEFFECTOR_PRIMITIVEAXIS_NONE "Keiner";
	MGTARGETEFFECTOR_PRIMITIVEAXIS_LINK "Objekt";
	MGTARGETEFFECTOR_PRIMITIVEAXIS_XP "X+";
	MGTARGETEFFECTOR_PRIMITIVEAXIS_XN "X-";
	MGTARGETEFFECTOR_PRIMITIVEAXIS_YP "Y+";
	MGTARGETEFFECTOR_PRIMITIVEAXIS_YN "Y-";
	MGTARGETEFFECTOR_PRIMITIVEAXIS_ZP "Z+";
	MGTARGETEFFECTOR_PRIMITIVEAXIS_ZN "Z-";
	MGTARGETEFFECTOR_SELECTION	"Selektion";

}
