STRINGTABLE Oshader_panel
{
  Oshader_panel                            "Panneau Mati\u00E8re";
  ID_MG_SHADER_TEXTAG_OFFSETX              "D\u00E9calage X";
  ID_MG_SHADER_TEXTAG_OFFSETY              "D\u00E9calage Y";
  ID_MG_SHADER_TEXTAG_LENGTHX              "Longueur X";
  ID_MG_SHADER_TEXTAG_LENGTHY              "Longueur Y";
  ID_MG_SHADER_SHADER                      "Mati\u00E8re";
  ID_MG_SHADER_EDIT_CHANNEL                "Modification";
  ID_MG_SHADER_GROUPALPHA                  "Alpha";
  ID_MG_SHADER_INVERTALPHA                 "Alpha invers\u00E9";
  ID_MG_SHADER_TEXTAG_TILE                 "R\u00E9p\u00E9titions";
  ID_MG_SHADER_GROUPSHADER                 "Ombrage";
  ID_MG_SHADER_MATERIALTAG                 "Propri\u00E9t\u00E9 Texture";
  ID_MG_SHADER_CHANNELSELECT               "Canal";
  ID_MG_SHADER_CHANNELSELECT_DISPLACEMENT  "D\u00E9placement";
  ID_MG_SHADER_CHANNELSELECT_COLOR         "Couleur";
  ID_MG_SHADER_CHANNELSELECT_DIFFUSION     "Diffusion";
  ID_MG_SHADER_CHANNELSELECT_LUMINANCE     "Luminescence";
  ID_MG_SHADER_CHANNELSELECT_TRANSPARENCY  "Transparence";
  ID_MG_SHADER_CHANNELSELECT_REFLECTION    "R\u00E9flexion";
  ID_MG_SHADER_CHANNELSELECT_ENVIRONMENT   "Environnement";
  ID_MG_SHADER_CHANNELSELECT_BUMP          "Relief";
  ID_MG_SHADER_CHANNELSELECT_ALPHA         "Alpha";
  ID_MG_SHADER_CHANNELSELECT_SPECULAR      "Sp\u00E9cularit\u00E9";
  ID_MG_SHADER_CHANNELSELECT_NORMAL        "Normales";
  ID_MG_SHADER_CHANNELSELECT_DIRECT        "D\u00E9finir mati\u00E8re";
  ID_MG_SHADER_GROUPPROJECTION             "Projection";
  ID_MG_SHADER_USE                         "Utiliser";
  ID_MG_SHADER_USE_GRAY                    "Niveaux de gris";
  ID_MG_SHADER_USE_ALPHA                   "Alpha";
  ID_MG_SHADER_USE_RED                     "Rouge";
  ID_MG_SHADER_USE_GREEN                   "Vert";
  ID_MG_SHADER_USE_BLUE                    "Bleu";
}