STRINGTABLE Oetarget
{
	Oetarget "Cible";

	MGTARGETEFFECTOR_OBJECT "Objet Cible";

	MGTARGETEFFECTOR_PITCH "Utiliser le tangage";
	MGTARGETEFFECTOR_REVERSEVECTOR "Inverser le lacet";

	MGTARGETEFFECTOR_GROUPEFFECTOR "Effecteur";

	MGTARGETEFFECTOR_STRENGTH "Intensit\u00e9";

	MGTARGETEFFECTOR_MODE "Mode de ciblage";
	MGTARGETEFFECTOR_MODE_OBJECT "Objet cible";
	MGTARGETEFFECTOR_MODE_NEXT "Noeud suivant";
	MGTARGETEFFECTOR_MODE_PREV "Noeud pr\u00e9c\u00e9dent";
	MGTARGETEFFECTOR_MODE_CAMERA "Pointer vers la cam\u00e9ra";

	MGTARGETEFFECTOR_REACT "R\u00e9pulsion";
	MGTARGETEFFECTOR_RANGE "Distance";
	ETARG_RANGE_STRENGTH "Intensit\u00e9 sur la distance";

	MGTARGETEFFECTOR_PRIMITIVEAXIS "Vecteur de correction";
	MGTARGETEFFECTOR_UP "Objet";

	MGTARGETEFFECTOR_PRIMITIVEAXIS_NONE "Sans";
	MGTARGETEFFECTOR_PRIMITIVEAXIS_LINK "Objet";
	MGTARGETEFFECTOR_PRIMITIVEAXIS_XP "X+";
	MGTARGETEFFECTOR_PRIMITIVEAXIS_XN "X-";
	MGTARGETEFFECTOR_PRIMITIVEAXIS_YP "Y+";
	MGTARGETEFFECTOR_PRIMITIVEAXIS_YN "Y-";
	MGTARGETEFFECTOR_PRIMITIVEAXIS_ZP "Z+";
	MGTARGETEFFECTOR_PRIMITIVEAXIS_ZN "Z-";
	
	MGTARGETEFFECTOR_SELECTION	"S\u00e9lection";
}
