STRINGTABLE Oetarget
{
	Oetarget "C\u00EDl";

	MGTARGETEFFECTOR_OBJECT "C\u00EDlov\u00FD objekt";

	MGTARGETEFFECTOR_PITCH "Pou\u017E\u00EDt nato\u010Den\u00ED";
	MGTARGETEFFECTOR_REVERSEVECTOR "Opa\u010Dn\u00E9 sm\u011B\u0159ov\u00E1n\u00ED";

	MGTARGETEFFECTOR_GROUPEFFECTOR "Efektor";

	MGTARGETEFFECTOR_STRENGTH "Intenzita";

	MGTARGETEFFECTOR_MODE "C\u00EDlov\u00FD re\u017Eim";
	MGTARGETEFFECTOR_MODE_OBJECT "C\u00EDlov\u00FD objekt";
	MGTARGETEFFECTOR_MODE_NEXT "N\u00E1sleduj\u00EDc\u00ED uzel";
	MGTARGETEFFECTOR_MODE_PREV "P\u0159ede\u0161l\u00FD uzel";
	MGTARGETEFFECTOR_MODE_CAMERA "Jako kamera";

	MGTARGETEFFECTOR_REACT "Odpuzen\u00ED";
	MGTARGETEFFECTOR_RANGE "Vzd\u00E1lenost";
	ETARG_RANGE_STRENGTH "Intenzita vzd\u00E1lenosti";

	MGTARGETEFFECTOR_PRIMITIVEAXIS "Sm\u011Brov\u00FD vektor";
	MGTARGETEFFECTOR_UP "Objekt";

	MGTARGETEFFECTOR_PRIMITIVEAXIS_NONE "\u017D\u00E1dn\u00FD";
	MGTARGETEFFECTOR_PRIMITIVEAXIS_LINK "Objekt";
	MGTARGETEFFECTOR_PRIMITIVEAXIS_XP "X+";
	MGTARGETEFFECTOR_PRIMITIVEAXIS_XN "X-";
	MGTARGETEFFECTOR_PRIMITIVEAXIS_YP "Y+";
	MGTARGETEFFECTOR_PRIMITIVEAXIS_YN "Y-";
	MGTARGETEFFECTOR_PRIMITIVEAXIS_ZP "Z+";
	MGTARGETEFFECTOR_PRIMITIVEAXIS_ZN "Z-";
	
	MGTARGETEFFECTOR_SELECTION	"V\u00FDb\u011Br";
}
