STRINGTABLE Xmg_camera
{
	Xmg_camera "Shader C\u00E1mara";

	MGCAMERASHADER_LINK			"C\u00E1mara";
	MGCAMERASHADER_HSCALE		"Escala Horizontal";
	MGCAMERASHADER_VSCALE		"Escala Vertical";
	MGCAMERASHADER_CALC_FG	"Incluir Primer Plano";
	MGCAMERASHADER_CALC_BG	"Incluir Fondo";
}
